WEEK 7
- Tempest Oh
- 2024년 2월 24일
- 1분 분량
최종 수정일: 2024년 3월 5일
Focus
Make the bubble smaller
Make all of the bubble
Fix the motion blur
Make pyro more detailed
Make the bubble particle more interesting
Fixing Motion Blur
We had everything set up for the motion blur for shot 4 but it was not working as it should be. I went in and found out what was the problem.I did not have any velocity in the animation I imported. I inserted trail node to calculate velocity and did attribute wrangle to adjust the motion blur.
Bubble Shape
The bubble was going straight down before, so I added turbulence to make it more interesting.
Bubble Size
I had comment about adjusting the bubble size. I went in to particle fluid surface node to adjust influence scale and droplet scale.
Bubble Render
To make a bubble I went and did several steps to make it right. First I saw how it look in VDB and than render the bubble separate,lastly I did it with sugar and pyro.
VDB
Bubble with model
Bubble with model,sugar and pyro
Pyro Density
I had comments about pyro density that it is starting to loose the details. Our teammates had discussion about having the density on the bottom and transparent on the top will be our solution.
This is our newest video that is not been composited by a compositor yet. The cans were missing in the render but that is fixed now. The pyro is going to be rendered more dense so compositor can have more control of what she can do in nuke.
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